Note: This tool is developed for Unity.
"FluX Dynamic" is a
physical behavior control tool that allows you to control the movement
of hair, skirts, tails, and other objects that sway with the movement
of 3D character models." |
・Features
■Settings/adjustments can be completed in the editor (can also be controlled by scripts).
■The movable area is visualized in the editor, making it easy to set and adjust.
■A unique design that does not use physics, it reduces the physics calculation process.
■It can be used on a wide range of platforms, from high-end to mobile.
■All source code is included.
FluX Dynamic 1.5 version new features and function (2022/3/28)
■ Flexibility in placing HangManager ■ Enable to exclude the
external factors of movement and to set the ratio of reflection. ■
When the HangString toggle is “OFF”, the string movement calculation
is not performed. ■ Enable to switch the setting of axis
■"Blender" axis is now supported.
⇒Details of Version 1.5 is here.
⇒ FluX Dynamic Site is
here.
|